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An awakened form for the Moon Goddess by NeagyanVShironoa
An awakened form for the Moon Goddess
Selesmica passed through a cloud of magical virus and poof, she took this new form. She might revert to the older one when she will overcome it!

I made the design clearer: no more webbing cape, simpler form for the tail, and a lighter shell. However, the arms and thighs are now fully translucent and glow an orange light. Half of her tail wings shed skin, revealing glittering moonlight energy feathers. This is one of the main new trait, apart from the eyepatch, the eye on the chest, the new feet, and the fourth digit on each hand that became a wing with another prehensile hand at their tip.

Light, but badass.

Selesmica belongs to me.
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Back then i said that i was working on my game project which i codenamed "D". While i feel it's time to talk a bit about the concept, i'm not ready yet to unveil what's hiding behind that codename.

D will be an Free-to-play, download-free Online Tactical RPG (not a MMORPG) in retro style (using pixellisated 2D models instead of 3D models) which i've been working on for 2 years now, but it is still in early phase of conception.

The main gameplay will consist on parties of up to 5 characters controlled by the player, fighting in turn-by-turn battles similar to those in Pokémon games, against either IA in story mode and a lot of other 1-player challenges, or against other players in online mode.
Players will be allowed to pick up characters from a large roster and customize them with nearly no limit to their imagination, in order to keep the metagame surprising and refreshing. Up to 100 characters belonging to 5 different species can choose among 12 futuristic classes like Prime Hunter, Robot Crafter or War Chemist and set up almost an infinite number of fighting strategies, which will all prove to be deadly when used right.
Following the weapons your characters will wield, they will be able to use different skills, but you can also add independant skills which you can choose from different sources, like Class Skills, Species Skills, Special Skills, Weapon Skills and Unlockable Skills. Some classes can even share their skills with others. In addition of that, each class can use an unique mechanic to turn the tide of battle or impose your rythm to the adversary.

The game is meant to be played by players who whant to throw 100% of themselves into their party, so don't expect to have an easy time just playing around with your team. It will keep up posing top challenges to the most ambitious players, and have a lot of replayability once the story is finished, and they haven't begun to compete in online mode with others yet.
With all the equipment being unlocked from the start and no levelling feature, the only thing you will have to worry about is new challenges. But for the most perseverant players, unlockable content can be won from incredibly hard and tricky trials, as well as in story mode. A ranking system will allow players to unlock more specific pieces of equipment to hone their strategies as well as keeping the play balanced between newbies and veterans.

The first story mode will be released first but there will also be a prequel to it and 3 extensions. Maybe more.

With this game project, i'm not trying to be the most original or unique, as it's probably impossible. There is a thousand Game Devs around the internet and they compete with others. Each time i see a new game is being developped, i can't wait to see it in action, to see its originality. With D, i don't want to become famous or things like that, i only develop it because it's the type of game i love and i want it to be created the way i will love it the most. This is how i think game devs see their own games.
  • Mood: Zest
  • Listening to: Game OSTs
  • Reading: Especially nothing...
  • Watching: The glass pane in front of me.
  • Playing: MH4U
  • Eating: Lyophillisated Food
  • Drinking: Water. =(°_°)=
New project in process of being open! You can already check it out there: :iconprojectxtales:
I'll write stuff related to Smiles Series and other things that appears in my gallery. First chapter coming soon!

Nouveau projet en cours de lancement! Vous pouvez déjà jeter un oeil là :iconprojectxtales:
Ce projet consistera en une série écrite sur les Séries Smiles et d'autres trucs qui sont dans ma galerie. Le premier chapitre est pour bientôt!
  • Mood: Zest
  • Listening to: Game OSTs
  • Reading: Especially nothing...
  • Watching: The glass pane in front of me.
  • Playing: MH3U
  • Eating: Lyophillisated Food
  • Drinking: Water. =(°_°)=
  • Mood: Not Impressed
  • Listening to: Game OSTs
  • Reading: Especially nothing...
  • Watching: The glass pane in front of me.
  • Playing: MH3U
  • Eating: Lyophillisated Food
  • Drinking: Water. =(°_°)=
Activity seems to have become a barren land where none dares to tread. I'm fine with that.

D project: freezing it for now, for the few encouragement i got in feedback.
Other stuff: Stopping for reasons.

I'll do commissions by now. For free. Please ask something you'd want.
Pokemon Trainer WIP by NeagyanVShironoa
Pokemon Trainer WIP
Trying something new. Until now i have only been doing OCs for my own stuff, and today i wanted to try making one for already existing stuff.

So... This is a female pokemon trainer, that's all of this. I'm trying to guess what will be her color palette, but i don't have a clue.
The strange grey lines are marks for shadowing.

Yup, she has a small feeling of previous OC Naygaen, especially in her hair. I just can't help it :p

Good day. :3

Pokemongamefreak/Nintendo
Trainerme
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NeagyanVShironoa's Profile Picture
NeagyanVShironoa
=(°___°)=
Artist | Student | Varied
France
A Tagline? Huh...



Current Residence: A pond.
Favourite genre of music: Rock, Classical, Vocaloid.
Favourite style of art: Manga.
Favourite cartoon character: Hatsune Miku
Interests
Back then i said that i was working on my game project which i codenamed "D". While i feel it's time to talk a bit about the concept, i'm not ready yet to unveil what's hiding behind that codename.

D will be an Free-to-play, download-free Online Tactical RPG (not a MMORPG) in retro style (using pixellisated 2D models instead of 3D models) which i've been working on for 2 years now, but it is still in early phase of conception.

The main gameplay will consist on parties of up to 5 characters controlled by the player, fighting in turn-by-turn battles similar to those in Pokémon games, against either IA in story mode and a lot of other 1-player challenges, or against other players in online mode.
Players will be allowed to pick up characters from a large roster and customize them with nearly no limit to their imagination, in order to keep the metagame surprising and refreshing. Up to 100 characters belonging to 5 different species can choose among 12 futuristic classes like Prime Hunter, Robot Crafter or War Chemist and set up almost an infinite number of fighting strategies, which will all prove to be deadly when used right.
Following the weapons your characters will wield, they will be able to use different skills, but you can also add independant skills which you can choose from different sources, like Class Skills, Species Skills, Special Skills, Weapon Skills and Unlockable Skills. Some classes can even share their skills with others. In addition of that, each class can use an unique mechanic to turn the tide of battle or impose your rythm to the adversary.

The game is meant to be played by players who whant to throw 100% of themselves into their party, so don't expect to have an easy time just playing around with your team. It will keep up posing top challenges to the most ambitious players, and have a lot of replayability once the story is finished, and they haven't begun to compete in online mode with others yet.
With all the equipment being unlocked from the start and no levelling feature, the only thing you will have to worry about is new challenges. But for the most perseverant players, unlockable content can be won from incredibly hard and tricky trials, as well as in story mode. A ranking system will allow players to unlock more specific pieces of equipment to hone their strategies as well as keeping the play balanced between newbies and veterans.

The first story mode will be released first but there will also be a prequel to it and 3 extensions. Maybe more.

With this game project, i'm not trying to be the most original or unique, as it's probably impossible. There is a thousand Game Devs around the internet and they compete with others. Each time i see a new game is being developped, i can't wait to see it in action, to see its originality. With D, i don't want to become famous or things like that, i only develop it because it's the type of game i love and i want it to be created the way i will love it the most. This is how i think game devs see their own games.
  • Mood: Zest
  • Listening to: Game OSTs
  • Reading: Especially nothing...
  • Watching: The glass pane in front of me.
  • Playing: MH4U
  • Eating: Lyophillisated Food
  • Drinking: Water. =(°_°)=

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:iconmidnitez-remix:
Midnitez-REMIX Featured By Owner Mar 11, 2015  Professional Digital Artist
Happy birthday! :party:
Reply
:iconcora-i-u:
Cora-i-u Featured By Owner Mar 11, 2015
Joyeux anniversaire!! °^°
Reply
:iconmiam-pepin:
Miam-Pepin Featured By Owner Aug 22, 2014  Student Digital Artist
Hey =) Merci pour l'ajout =)
Reply
:iconx-dragonqueen-x:
x-Dragonqueen-x Featured By Owner Aug 19, 2014  Hobbyist General Artist
merci pour le watch ^^
Reply
:iconneagyanvshironoa:
NeagyanVShironoa Featured By Owner Aug 19, 2014  Student General Artist
De rien, j'étais curieux de voir d'où venait le tag de :iconkasorakorasoa: :D
Reply
:iconx-dragonqueen-x:
x-Dragonqueen-x Featured By Owner Aug 19, 2014  Hobbyist General Artist
eh bah c'est de moi :D
Reply
:iconmelodylulavitch:
MelodyLulavitch Featured By Owner May 12, 2014  Student Digital Artist
Merci pour le watch !
Reply
:iconneagyanvshironoa:
NeagyanVShironoa Featured By Owner May 12, 2014  Student General Artist
de rien ^^
Reply
:iconmidnitez-remix:
Midnitez-REMIX Featured By Owner Mar 11, 2014  Professional Digital Artist
happy birthday! :party:
Reply
:iconbenjyinthewind:
benjyinthewind Featured By Owner Mar 11, 2014
Happy Birthday to you nea
Reply
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